AI Insights · Timothy · January 2022
Top 5 Sandbox Games on Android in France Q4 2021
In Q4 2021, the top sandbox games on Android in France showed varied performance in terms of downloads, revenue, and active users. Discover the trends for these popular apps.
Throughout the fourth quarter of 2021, the top sandbox games on the Android platform in France exhibited diverse trends in weekly downloads, revenue, and active users. Below, we delve into the performance of these games, with data provided by Sensor Tower.
Roblox from Roblox Corporation showed significant revenue fluctuations. It peaked at approximately $176K in the final week of December. Weekly downloads saw a notable increase towards the end of the quarter, rising from around 33K at the start of October to 42K in the last week of December. Active users remained relatively steady, hovering between 1.7M and 1.9M throughout the quarter.
Minecraft by Mojang experienced a moderate but consistent revenue stream, peaking at around $16.7K in the last week of December. Weekly downloads were generally low but saw a slight increase towards the end of the quarter, with a peak of approximately 6.4K in the final week. Active users showed a gradual increase, peaking at about 173K in the last week of October before stabilizing around 165K towards the end of December.
BlockStarPlanet from MovieStarPlanet ApS had a relatively stable revenue throughout the quarter, peaking at about $1.2K in the last week of December. Downloads experienced a spike in late October, reaching over 1K, and remained steady for the remainder of the quarter. Active users showed a slight fluctuation, maintaining around 12K to 15K.
Terraria by 505 Games Srl had modest revenue figures, with a peak of around $1K in the week leading up to Christmas. Downloads were consistently low, peaking at 171 in mid-December. Active users showed a slight upward trend towards the end of the quarter, reaching approximately 376 in the last week of December.
Growtopia from Ubisoft Entertainment saw varied weekly revenue, peaking at around $650 in early November. However, there were no notable download figures available for this period. Active users were minimal, with numbers not exceeding 22 throughout the quarter.
For more detailed insights and data on these games and others, visit Sensor Tower.